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LAPAPI GAMES AND ELECTRONICS
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Like the previous three games in the series, including Mortal Kombat Mobile, Mortal Kombat 11 is a 2.5D fighting game. Alongside the returning Fatalities, Brutalities, Stage Fatalities, Friendships and Quitalities, new gameplay features are introduced, such as Fatal Blows and Krushing Blows. Fatal Blows are special moves similar to the X-ray moves in the 2011 reboot and Mortal Kombat X. Like X-ray moves, Fatal Blows deal a large amount of damage, but unlike them, they only become available when a player's health drops below 30%, and can only be performed once per match. Krushing Blows are a critical hit variation of a given special move or combination, triggered when certain requirements are met and cause deadly effect by showing graphic body injuries and draining at most times 30% health in a single hit.[11] New to the series is a Flawless Block mechanic, which allows for a comeback window after blocking an attack with precise timing.[12] Another returning finisher is Mercy, last seen in Mortal Kombat Trilogy, where the winning player can opt to revive their opponent after the "Finish Him/Her" prompt, causing the opponent to gain a small amount of life.
Mortal Kombat 11 introduces a Kustom Variation feature which offers a character customization system similar to the Gear system in NetherRealm Studios' previous DC Comics fighting game Injustice 2, improving over the Variation system featured in Mortal Kombat X. Each character has an initial set of skins, gears and moves, which can be further customized by the player. However, unlike Injustice 2, in Mortal Kombat 11 the characters' appearance does not determine their abilities, allowing players to create custom move lists independently of their character's appearance.[13][14] Online modes now feature cross-play for the first time in the series. However, the feature is in beta and this excludes Nintendo Switch, PC and Stadia.
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