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Injustice 2 is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It is the sequel to 2013's Injustice: Gods Among Us.
The core gameplay
remains similar to its predecessor, albeit with minor adjustments to
returning game mechanics. Injustice 2 introduces a new feature called
the Gear System, a loot-dropping system that rewards players with
costume pieces and equipment that can be used to customize characters'
appearances and modify their abilities and stats. According to
developers, the idea for implementing a role playing game (RPG)-style
progression system into a fighting game had existed since before the
fall of Midway Games, the initial publisher for the Mortal Kombat
series. Director Ed Boon also sought to incorporate gameplay mechanics
used by multiplayer shooter games, such as personalization, character
creation, loot, and leveling up, into the fighting game genre, which led
to the development of the Gear System.
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