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VINCENT ONLINE GAMES
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Five Nights at Freddy's 4 is a point-and-click survival horror game.[3] Unlike previous installments, it is set in a child's bedroom rather than a security office. The player, who takes the role of a child, must defend themselves from variants of the four animatronics of the first game—Freddy, Bonnie, Chica and Foxy—for five nights.[4][5] Each night lasts from 12 am to 6 am, or roughly eight minutes in real time.[4] If the player does not sufficiently monitor the four entrances—the bed, two side doors, and the closet—an animatronic will jump scare and kill them, and they must start the night over again.[4][6] The player must rely on audio cues, such as muffled footsteps, to determine whether an animatronic is approaching, to shine their flashlight or to shut the door.[4][5]
In between nights, the game shifts into "faux-retro" minigames which follow the child the player is playing as, who is subject to abuse from their father and brother.
After beating each night, the player may play a timed minigame titled "Fun with Plushtrap" (in the Halloween update, Plushtrap is replaced by a nightmarish version of Balloon Boy from the second game) in which a plush edition of Springtrap, the central animatronic in Five Nights at Freddy's 3, must be lured to stop on an X marked on the ground within a specific amount of time. Successfully doing so allows the player to start the next night at 2:00 a.m. (1:00 a.m. in challenge modes). Like the main nights, this timed minigame becomes more challenging as the game progresses. The time bonus does not apply to the unlockable modes. Additionally, if the player gets a game over, the bonus is no longer valid for further plays of the same level.
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