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VINCENT ONLINE GAMES
64%Seller Score
96 Followers
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Quality Score: Very Poor
Customer Rating: Average
The game acts as a standalone installment in the wider Call of Duty franchise in lieu of the World War II, Black Ops and Modern Warfare series that preceded it. Ghosts inherits much of the core gameplay and structure of previous titles, with a mission-based campaign and an open-ended multiplayer, but introduces a near-future setting to the series as well as an increased focus on tactical gameplay, including the addition of new "Squads" modes and orbital strike superweapons to the multiplayer. Ghosts also features an alternative co-operative shooter mode titled Extinction, acting as a spiritual successor to the Zombies co-operative PvE gamemodes introduced to the franchise in Call of Duty: World at War. The science fiction elements of the game's campaign and setting would go on to be further explored in Advanced Warfare and Infinite Warfare.
Ghosts received mixed reviews from critics, with praise for its multiplayer gameplay and for the introduction of Extinction and criticism for its single-player campaign, rehashing of familiar concepts, and general lack of innovation. As a result of its reception, as well as the release of the game coinciding with the launch of the eighth generation consoles, it failed to meet Activision's expectations.
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