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Aliens: Colonial Marines is a 2013 first-person shooter developed by Gearbox Software and published by Sega for PlayStation 3, Windows, and Xbox 360. Based on the Alien universe and set shortly after the events of James Cameron's 1986 film Aliens, the game follows a group of Colonial Marines, a fictional military unit, as they confront the Weyland-Yutani corporation in an effort to rescue survivors from the Sulaco spaceship. The game features a campaign mode that supports both single-player and cooperative gameplay, and a multiplayer mode in which players compete in different scenarios.

Colonial Marines was developed over six years and suffered from a tumultuous development cycle. Because Gearbox decided to focus on other projects like Duke Nukem Forever and Borderlands 2, they outsourced a significant part of the game to other studios. The game was heavily inspired by Cameron's film. Concept artist Syd Mead, who collaborated with Cameron to design the Sulaco, was hired to design locations. Four downloadable content packs were released, adding multiplayer maps, a new cooperative mode, and a new campaign mode that takes place before the campaign of the base game

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  1. original on October 28, 2016. Retrieved March 30, 2018.

  2. Dan Whitehead (February 12, 2013). "Aliens: Colonial Marines review". Eurogamer. Archived from the original on January 7, 2018. Retrieved March 30, 2018.

  3. Tim Bogenn (February 2013). "Enemies". Aliens: Colonial Marines Official Strategy Guide. BradyGames. pp. 36–41. ISBN .

  4. "Aliens: Colonial Marines review (page 1)". Edge-Online. February 12, 2013. Archived from the original on February 15, 2013. Retrieved February 15, 2013.

  5. Tim Bogenn (February 2013). "Arsenal". Aliens: Colonial Marines Official Strategy Guide. BradyGames. pp. 9–31. ISBN .

  6. Leon Hurley (February 12, 2013). "Aliens: Colonial Marines PS3 review – I got sig

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  • SKU: SA847EC3CS56ANAFAMZ
  • Product Line: Hope county
  • Weight (kg): 0.1

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