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LAPAPI GAMES AND ELECTRONICS
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Gran Turismo 7 features the return of the single player campaign, GT Simulation Mode.[4][5] Other returning features are the return of traditional racing tracks and vehicles, Special Events, Championships, Driving School, Tuning Parts Shop, Used Cars dealership, and GT Auto while still retaining the new GT Sport Mode, Brand Central, and Discover (now labelled Showcase) that were introduced in Gran Turismo Sport.[2] The player needs to progress through tasks ("Menu Books") from the GT Café to unlock features like multiplayer, and all tracks and cars.[6][7]
The game features the return of dynamic time and weather effects, which previously appeared in Gran Turismo 5 and Gran Turismo 6.[8] Despite the game including a single player campaign, like with Gran Turismo Sport, the game requires a constant internet connection in order for players to be able to save their progress. The series creator Kazunori Yamauchi explains that this decision was made to prevent cheating. Arcade mode is fully playable offline.[9]
For the PlayStation 5 version, the game takes advantage of the console's increased processing power, dedicated ray-tracing hardware, custom solid-state drive storage, Tempest Engine, and DualSense controller to support features such as advanced haptic technology feedback, adaptive triggers, real-time ray tracing effects, 3D spatial audio, and reduced loading times.[10][11][12][13] The PlayStation 5 version of Gran Turismo 7 also runs at 4K resolution and 60 frames per second with support for high dynamic range, a significant improvement to performance on original PlayStation 4 consoles which run in 1080p.[14] In addition, drivers from Gran Turismo's esports competition, the Gran Turismo World Series (previously the FIA-Certified Gran Turismo Championships utilizing Gran Turismo Sport), appear as AI opponents and License Test coaches.[15]
Seven-time Formula One world driver's champion Lewis Hamilton reprised his role as the Maestro of the series from Gran Turismo Sport. On the day of the game's release, Gran Turismo 7 was removed from sale in Russia, although Sony had not made a formal decision at the time.[26] On March 9, four days after its release, PlayStation announced that it would halt sales of its games, including Gran Turismo 7, in Russia in response to the Russian invasion of Ukraine.[27]
Polyphony Digital's sound design team experimented with over 50 microphone types to capture the best car audio. They recorded cars on hub dynamometers at locations in Japan, Europe, and North America. Additional recording took place with the cars driving on closed courses. Microphones were placed at the intake, engine, exhaust, and cabin of each vehicle. Tire noise on various surfaces was also captured. In-game audio playback utilizes ambisonics for realistic 3D audio.[28]
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