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New Super Mario Bros. Wii is a 2.5D side-scrolling platformer; although it plays out in 2D, most of the in-game characters and objects are 3D polygonal renderings on 2D backgrounds. Super Mario Bros. Wii is a 2.5D side-scrolling platformer; although it plays out in 2D, most of the in-game characters and objects are 3D polygonal renderings on 2D backgrounds. In single-player mode, the player controls Mario and must complete various levels, which are filled with enemies, obstacles, and helpful items. The player must maneuver Mario to a large flag pole at the end of each stage to progress. The game can be played with the Wii Remote held horizontally, or vertically with the Wii Nunchuk attached. Mario can run, jump, and perform additional moves returning from New Super Mario Bros. such as wall kicks, ground pounds, and double and New Super Mario Bros. Wii frequently makes use of the Wii Remote's motion control features; the player can shake the controller to perform various actions, such as a short spin jump which kills enemies, a mid-air twirl that can be used to prolong air time, and the ability to pick up, carry, and throw certain objects. Some areas within levels, such as specific platforms, can be manipulated by standing on them and tilting the Wii Remote. Certain levels are set underwater, where the player must swim to traverse the level.
The player can collect gold coins to earn extra lives. Levels contain power-ups encased in floating blocks help the player: The Super Mushroom allows Mario to take one extra hit, and increases Mario's height. The Fire Flower lets Mario shoot fireballs at enemies. The Super Star gives the player temporary invincibility and increases his running speed. The Mini Mushroom, which reappears from New Super Mario Bros., causes Mario to shrink in size, letting him jump higher, run on water, and fit through small spaces, but does not allow the player to take an extra hit from enemies or other obstacles before losing a life. New power-ups include the Propeller Suit, which allows Mario to fly for a short time by shaking the Wii Remote;[4] the Ice Flower, which gives Mario the ability to shoot balls of ice which freeze enemies into large ice blocks that can be lifted and thrown; and the Penguin Suit, which functions like the Ice Flower while also allowing the player to slide along the ground and across water, as well as giving them tighter control on ice and in water.[4][11][1] Yoshi appears in certain levels and can eat, swallow, and spit enemies and objects, and flutter for a period of time.[12][13]
The game consists of eight worlds containing eight to ten levels each,[2] with a secret ninth world accessible by beating the eighth world. The levels in the ninth world can be unlocked by locating hidden Star Coins in previous worlds, which serve as the main collectibles in each level.[14] Levels are accessed via a world map that is rendered in 3D;[1] completing a stage unlocks the next one, with multiple paths sometimes available after completing a stage. Each world contains two boss levels—a midway fortress and a castle at the end of the world—where the player battles one of the seven Koopalings. Certain worlds also contain an Airship stage in which the player battles against Bowser Jr.[6][15] In addition to levels, there are also "Toad Houses" located across the map in which the player can play a short minigame to earn extra lives or items that can be equipped from the map screen.[16][17] Map screens often have enemies roaming them in certain dedicated areas which, when encountered, initiate a "mini-boss" fight that always awards the player three mushrooms. At certain points, a Toad will appear trapped in one of the previously completed levels, and the player can choose to rescue him from a block and carry him safely to the end of the stage to earn a reward.[18] Every course contains three Star Coins which are hidden in hard-to-reach areas.[18] These can be spent on hint movies that show off tips and tricks for the game, including the locations of secrets and methods for earning extra lives.] In single-player mode, the player controls Mario and must complete various levels, which are filled with enemies, obstacles, and helpful items. The player must maneuver Mario to a large flag pole at the end of each stage to progress.[3] The game can be played with the Wii Remote held horizontally, or vertically with the Wii Nunchuk attached.[4] Mario can run, jump, and perform additional moves returning from New Super Mario Bros. such as wall kicks, ground pounds, and double and triple jumps.[5] New Super Mario Bros. Wii frequently makes use of the Wii Remote's motion control features; the player can shake the controller to perform various actions, such as a short spin jump which kills enemies, a mid-air twirl that can be used to prolong air time, and the ability to pick up, carry, and throw certain objects.[6][4][7] Some areas within levels, such as specific platforms, can be manipulated by standing on them and tilting the Wii Remote.[6] Certain levels are set underwater, where the player must swim to traverse the level.[8]
The player can collect gold coins to earn extra lives. Levels contain power-ups encased in floating blocks[9] that help the player: The Super Mushroom allows Mario to take one extra hit, and increases Mario's height. The Fire Flower lets Mario shoot fireballs at enemies. The Super Star gives the player temporary invincibility and increases his running speed. The Mini Mushroom, which reappears from New Super Mario Bros., causes Mario to shrink in size, letting him jump higher, run on water, and fit through small spaces, but does not allow the player to take an extra hit from enemies or other obstacles before losing a life.[10][1] New power-ups include the Propeller Suit, which allows Mario to fly for a short time by shaking the Wii Remote;[4] the Ice Flower, which gives Mario the ability to shoot balls of ice which freeze enemies into large ice blocks that can be lifted and thrown; and the Penguin Suit, which functions like the Ice Flower while also allowing the player to slide along the ground and across water, as well as giving them tighter control on ice and in water.[4][11][1] Yoshi appears in certain levels and can eat, swallow, and spit enemies and objects, and flutter for a period of time.[12][13]
The game consists of eight worlds containing eight to ten levels each,[2] with a secret ninth world accessible by beating the eighth world. The levels in the ninth world can be unlocked by locating hidden Star Coins in previous worlds, which serve as the main collectibles in each level.[14] Levels are accessed via a world map that is rendered in 3D;[1] completing a stage unlocks the next one, with multiple paths sometimes available after completing a stage. Each world contains two boss levels—a midway fortress and a castle at the end of the world—where the player battles one of the seven Koopalings. Certain worlds also contain an Airship stage in which the player battles against Bowser Jr.[6][15] In addition to levels, there are also "Toad Houses" located across the map in which the player can play a short minigame to earn extra lives or items that can be equipped from the map screen.[16][17] Map screens often have enemies roaming them in certain dedicated areas which, when encountered, initiate a "mini-boss" fight that always awards the player three mushrooms. At certain points, a Toad will appear trapped in one of the previously completed levels, and the player can choose to rescue him from a block and carry him safely to the end of the stage to earn a reward.[18] Every course contains three Star Coins which are hidden in hard-to-reach areas.[18] These can be spent on hint movies that show off tips and tricks for the game, including the locations of secrets and methods for earning extra lives.
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