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The Wii version of MySims Kingdom takes a departure from The Sims franchise and begins with a character living in a run-down kingdom with a king desperate to bring happiness back. The kingdom's Wandoliers, wand-equipped Sims that worked to keep the kingdom in order, have long since retired or moved away and it is up to the player to become the new Wandolier and restore order. The player's job is to rebuild, or remodel, homes and other structures for the characters using scrolls given to them by the islanders, and complete tasks that the islanders assign. Players must collect essences to unlock these scrolls and gain new items from them, and collect "mana" used to create furniture and structures and in return the player is given essences, scrolls, King Points (occasionally) and outfits for their Sim. As the kingdom's happiness increases, new islands are unlocked. To unlock more places, the player runs errands until they collect enough "King Points". A second set of missions are handed out before reaching the eendnd of the game and achieving a special award.
Once the player has collected enough points to have reached King Points Level 5, they unlock the Reward Island which is an island at the top-left of the map for the player to build in as they please. On the Reward Island, the player is given the ability to place Figurines, Essences, and Flowers that have been collected throughout the game. Upon reaching King Points Level 5, the player can then also view the credits whenever they please. The end credits sequence features characters from the various islands dancing to an original song by composer Mark Mothersbaugh. Characters only appear in the end credit sequence if the player completed all of the tasks on their island. This means that the credits sequence can play out differently for different players, depending on how much of the game they completed.
Game CD
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