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Wipeout Omega Collection is a remaster of the previous two titles in the Wipeout series: Wipeout HD (with its Wipeout HD Fury expansion) and Wipeout 2048. Wipeout HD itself contained content from Wipeout Pure and Wipeout Pulse. Players control anti-gravity ships which are owned by racing corporations (effectively referred to as 'teams' in-game). Every ship has different characteristics; for example, each ship's statistics vary in handling, thrust, top speed and shield strength (and in 2048, firepower). Each craft is equipped with an energy shield which absorbs damage sustained during a race; energy is lost whenever the player's ship collides with the trackside barrier, other ships, or is hit by fire. If the shield runs out, the player's ship will explode and is consequently eliminated from the race. However, the player may replenish energy by absorbing pick-ups.
Nine games modes appear in Omega Collection: Zone, Tournament, Speed Lap, Time Trial and Single Race from HD; Zone Battle, Eliminator and Detonator from Fury; and the Career Mode from 2048. The games contain 26 unique tracks and 46 unique ship models, and include local split-screen and online multiplayer.[2] Also, Racebox (which enables custom races across all game modes) is included for all tracks.[3] The campaigns are split into 3 groups, in a similar manner to how the HD and Fury campaigns were separated in Wipeout HD Fury.
Omega Collection was designed to be run at 1080p on the PlayStation 4 and 4K on the PlayStation 4 Pro, both at 60 frames per second. Van-Über and Tigron officially make reappearances as playable teams, both gaining new designs, with the former as a digital pre-order bonus, though they are later bought as a redeemable code to obtain Van-Uber for free, with
Wipeout Omega Collection is a remaster of the previous two titles in the Wipeout series: Wipeout HD (with its Wipeout HD Fury expansion) and Wipeout 2048. Wipeout HD itself contained content from Wipeout Pure and Wipeout Pulse. Players control anti-gravity ships which are owned by racing corporations (effectively referred to as 'teams' in-game). Every ship has different characteristics; for example, each ship's statistics vary in handling, thrust, top speed and shield strength (and in 2048, firepower). Each craft is equipped with an energy shield which absorbs damage sustained during a race; energy is lost whenever the player's ship collides with the trackside barrier, other ships, or is hit by fire. If the shield runs out, the player's ship will explode and is consequently eliminated from the race. However, the player may replenish energy by absorbing pick-ups.
Nine games modes appear in Omega Collection: Zone, Tournament, Speed Lap, Time Trial and Single Race from HD; Zone Battle, Eliminator and Detonator from Fury; and the Career Mode from 2048. The games contain 26 unique tracks and 46 unique ship models, and include local split-screen and online multiplayer.[2] Also, Racebox (which enables custom races across all game modes) is included for all tracks.[3] The campaigns are split into 3 groups, in a similar manner to how the HD and Fury campaigns were separated in Wipeout HD Fury.
Omega Collection was designed to be run at 1080p on the PlayStation 4 and 4K on the PlayStation 4 Pro, both at 60 frames per second. Van-Über and Tigron officially make reappearances as playable teams, both gaining new designs, with the former as a digital pre-order bonus, though they are later bought as a redeemable code to obtain Van-Uber for free, with Tigron being early in the gam
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