Developed by Ghost Games, Rivals feels like the natural successor to the
work of previous NFS developer Criterion. (Unsurprising really consider
the majority of the staff went over to the new studio.) It combines Hot
Pursuit’s cops-versus-racer dynamic with the freeform gameplay of Most
Wanted’s open world. In many ways it’s the best of both, although if
you’ve played either of those a great deal, you may get a feeling of
déja vu from Rivals.Rivals is fantastically pretty, making great use of your next-gen console or PC. Cars look brilliant, near photorealistic. But Need for Speed has always had a slightly heightened approach to its presentation, and that’s still the case. Its cars are noisy creatures, always ready to race – look closely and you’ll see beads of moisture dripping down the bodywork, as if the car’s physically exerted itself. Weather effects are equally impressive. Rain, sun, and snow – as well as the time of day – have a big impact on the look of the game. Torrential downpours clog up the screen, while sometimes at night you’ll flashes of lightning illuminated the highly-textured road surface. And while it may not be the most densely populated of landscapes, there’s always something to catch the eye.