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The Elder Scrolls V: Skyrim is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following 2006's The Elder Scrolls IV: Oblivion, and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

The game is set 200 years after the events of Oblivion, and takes place in Skyrim, the northernmost province of Tamriel. Its main story focuses on the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.

Skyrim was developed using the Creation Engine, which was rebuilt specifically for the game. The team opted for a unique and more diverse open world than Oblivion's Imperial Province of Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. Upon release, the game received critical acclaim, with praise for its character advancement, world design, visuals, and dual-wielding combat, and is considered to be one of the greatest video games ever made. Criticism targeted the melee combat, dragon battles, and numerous technical issues present at launch. The game shipped over seven million copies within the first weekn

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  1. original on June 1, 2012. Retrieved January 24, 2011.

  2. "The Future Of Fantasy (The Elder Scrolls V: Skyrim)". PlayStation Official Magazine - UK. United Kingdom (55): 70–81. Spring 2011.

  3. Miller, Matt (February 2011). "Emerging From Legend (The Elder Scrolls V: Skyrim)". Game Informer. No. 213. United States: GameStop Corporation. pp. 46–60.

  4. Miller, Matt (January 20, 2011). "Skyrim's Dragon Shouts". Game Informer. Retrieved November 10, 2011.

  5. Nasamura, Seiji (April 21, 2011). "Interview with 'The Elder Scrolls V: Skyrim' executive producer, Mr. Todd Howard" (in Japanese). Game Watch. Retrieved September 21, 2011.

  6. Howard, Todd (March 8, 2011). "Welcome Back Elder Scrolls". Bethesda Softworks LLC. Archived from the original on March 2, 2011. Retrieved March 20, 2011.

  7. Bethesda Blog (December 16, 2010). "The Bethesda Podcast Episode 6: Enter the Dragon". bethblog.com (Podcast). Retrieved December 23, 2010.

  8. Sinclair, Brendan (August 23, 2022). "Ex-Bethesda vet forms Something Wicked". GamesIndustry.biz. Archived from the original on August 23, 2022. Retrieved August 24, 2022.

  9. Evans-Thirlwell, Edwin (March 9, 2011). "From Morrowind to Skyrim: how Bethesda built its latest gameworld". Official Xbox Magazine. Retrieved March 20, 2011.

  10. "Video Interview mit Todd Howard" (in German and English). Gameswelt TV. April 24, 2011. Retrieved September 28, 2011.

  11. Channell, Mike (March 2011). "The Elder Scrolls V: Skyrim". Official Xbox Magazine UK. No. 70. United Kingdom. pp. 30–45.

  12. Collector's Edition – "Making of Skyrim" DVD

  13. Francis, Tom (December 12, 2010). "Confirmed: The Elder Scrolls V: Skyrim will use an entirely new engine". PC Gamer. Retrieved December 12, 2010.n

  14. Peckham, Matt. "Skyrim Performance Review: It's Definitely a DirectX 9 Game". PC World. Retrieved November 26, 2011.

  15. Robinson, Andy (August 3, 2011). "No PS4, Xbox 720 before 2014, says Skyrim boss". ComputerA

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  • SKU: BE746EC42IZLWNAFAMZ
  • Product Line: Dark blue
  • Weight (kg): 0.1

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