The combat in The Darkness II is vastly superior to that of its predecessor, but the story takes time to warm up. As an origin story, the game was immediately interesting, as we got to know Jackie as he was introduced to the titular Darkness. In the new game, though, Jackie controls the Darkness, much as he controls his mob family. He's managed to keep his powers in check for some time following the events of the first game, but an attack on his organization by unknown forces brings out the monster inside. Now Jackie must confront not only the creature he's become, but also the painful memories of losing Jenny, the love of his life.he Darkness multiplayer extends the narrative and the life of the game well after the relatively short campaign. The multiplayer isn't like the forced-in and boring competitive multiplayer -- but instead ties directly into the story. You play as one of four Darkness-powered assassins in Jackie's employ, taking on missions that his normal henchmen can't accomplish. The missions generally tie into parts of the story, like kidnapping a guy that Jackie asks for during the campaign, giving them a narrative component that makes them more significant. Even the missions that don't link to the campaign's story