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Need for Speed Rivals is a 2013 racing video game developed in a collaboration between Ghost Games and Criterion Games, and published by Electronic Arts. It is the twentieth installment in the Need for Speed series and the debut title for Ghost Games, who would be established as the primary developer of the series for all subsequent non-mobile installments up until 2020.
Need for Speed Rivals is a racing game and features gameplay similar to earlier Need for Speed titles, such as Criterion's Need for Speed: Most Wanted and Need for Speed: Hot Pursuit.[2] Rivals uses the Frostbite 3 engine.[3] The development team opted to target 30 FPS across all platforms instead of 60 FPS, because of the AllDrive feature.
AllDrive is the system used to seamlessly matchmake players within the same open world. Another reason was due to the number of players able to be in the same world at the same time.[4]
Rivals is the first cross-platform next-gen game to achieve a native 1080p across both PlayStation 4 and Xbox One.[5] Talk of resolutions and frame rates became a major point of contention between Sony and new consoles after it emerged that both Call of Duty: Ghosts and Battlefield 4 run at a higher resolution on Sony's PS4 console as compared to Xbox One.[6
Robinson, Martin (13 November 2013). "Need for Speed Rivals runs at 1080p on Xbox One and PS4". Eurogamer. Retrieved 26 November 2013.
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