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All versions of the game loosely follow the plot of their film they are based on. Following the death of their leader, Megatron, the Decepticons have gone into hiding on Earth, while the Autobots have formed an alliance with humanity to hunt them down. The Decepticons are secretly being aided by a new enemy, The Fallen, who seeks to activate an ancient machine that would provide them with enough Energon to defeat the Autobots, destroying the Sun and all life on Earth in the process. The PC, PlayStation 3, and Xbox 360 versions of the game feature a split-campaign format, with players choosing to join either the Autobots or the Decepticons, and completing various missions for whichever faction they chose. The PlayStation 2 and Wii versions combine the Autobot and Decepticon stories into one campaign that alternates between the two factions.
Transformers Revenge of the Fallen: Autobots and Transformers Revenge of the Fallen: Decepticons are the Nintendo DS versions of Revenge of the Fallen, developed by Vicarious Visions. Similar to Transformers Autobots and Transformers Decepticons, the DS version is split into two separate games, following either the Autobots' or the Decepticons' perspective.
Revenge of the Fallen received mixed reviews on the PlayStation 3 and Xbox 360 systems, holding scores of 63.55% and 63.46% at GameRankings and 63 and 61 out of 100 at Metacritic, with criticism directed towards its bland graphics and repetitive missions in story mode. Although the online mode was praised, it received criticism for its connection problems. The PlayStation 2 and Wii scored lower, with 46% and 53% at GameRankings, respectively. The DS iterations fared slightly better, with a critic average of 66.82% for Autobots and 69% for Decepticons at GameRankings.
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