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₦ 25,000
₦ 40,00038%
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+ shipping from ₦ 1,000 to LEKKI-AJAH (SANGOTEDO)
2.5 out of 5
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Delivery Fees ₦ 1,000
Ready for pickup between 15 September and 16 September if you place your order within the next 19hrs 59mins
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Delivery Fees ₦ 1,600
Ready for delivery between 15 September and 16 September if you place your order within the next 19hrs 59mins
Return Policy
Free return within 7 days for ALL eligible itemsDetails
Seller Information
Halo reach
48%Seller Score
25 Followers
Seller Performance
Shipping speed: Excellent
Quality Score: Very Poor
Customer Rating: Excellent
Cancellation Rate: Very Poor
Product details
2014.
Freeman, Will (April 16, 2014). "Realising InFamous: Second Son's next-gen vision". Develop. Intent Media. Archived from the original on March 3, 2016. Retrieved May 28, 2014.
Inglis, Blair (March 11, 2014). "inFamous Second Son's Director Explains Why The Game Runs At 30fps". TheSixthAxis. Oscar Mike Media. Archived from the original on May 23, 2014. Retrieved May 30, 2014.
Matulef, Jeffrey (June 19, 2013). "Super-powered in Seattle: inFamous Second Son preview". Eurogamer. Gamer Network. Archived from the original on July 9, 2019. Retrieved May 30, 2014.
Hanson, Ben (May 17, 2013). "Digitizing Seattle: Infamous Second Son's New Playground". Game Informer. Retrieved July 23, 2014.
Hanson, Ben (May 8, 2013). "A New Beginning: Designing Infamous Second Son". Game Informer. Retrieved June 4, 2014.
Holzworth, Chris (March 18, 2014). "InFamous: Second Son lead designer Jaime Griesemer confirms Sucker Punch departure". Electronic Gaming Monthly. EGM Media, LLC. Archived from the original on July 14, 2014. Retrieved June 4, 2014.
Freeman, Will (April 16, 2014). "Realising InFamous: Second Son's next-gen vision". Develop. Intent Media. Archived from the original on March 3, 2016. Retrieved May 28, 2014.
Inglis, Blair (March 11, 2014). "inFamous Second Son's Director Explains Why The Game Runs At 30fps". TheSixthAxis. Oscar Mike Media. Archived from the original on May 23, 2014. Retrieved May 30, 2014.
Matulef, Jeffrey (June 19, 2013). "Super-powered in Seattle: inFamous Second Son preview". Eurogamer. Gamer Network. Archived from the original on July 9, 2019. Retrieved May 30, 2014.
- 2014.
- Freeman, Will (April 16, 2014). "Realising InFamous: Second Son's next-gen vision". Develop. Intent Media. Archived from the original on March 3, 2016. Retrieved May 28, 2014.
- Inglis, Blair (March 11, 2014). "inFamous Second Son's Director Explains Why The Game Runs At 30fps". TheSixthAxis. Oscar Mike Media. Archived from the original on May 23, 2014. Retrieved May 30, 2014.
- Matulef, Jeffrey (June 19, 2013). "Super-powered in Seattle: inFamous Second Son preview". Eurogamer. Gamer Network. Archived from the original on July 9, 2019. Retrieved May 30, 2014.
- Hanson, Ben (May 17, 2013). "Digitizing Seattle: Infamous Second Son's New Playground". Game Informer. Retrieved July 23, 2014.
- Hanson, Ben (May 8, 2013). "A New Beginning: Designing Infamous Second Son". Game Informer. Retrieved June 4, 2014.
Hanson, Ben (May 17, 2013). "Digitizing Seattle: Infamous Second Son's New Playground". Game Informer. Retrieved July 23, 2014.
Hanson, Ben (May 8, 2013). "A New Beginning: Designing Infamous Second Son". Game Informer. Retrieved June 4, 2014.
Holzworth, Chris (March 18, 2014). "InFamous: Second Son lead designer Jaime Griesemer confirms Sucker Punch departure". Electronic Gaming Monthly. EGM Media, LLC. Archived from the original on July 14, 2014. Retrieved June 4, 2014.
Specifications
Key Features
- 2014.
- Freeman, Will (April 16, 2014). "Realising InFamous: Second Son's next-gen vision". Develop. Intent Media. Archived from the original on March 3, 2016. Retrieved May 28, 2014.
- Inglis, Blair (March 11, 2014). "inFamous Second Son's Director Explains Why The Game Runs At 30fps". TheSixthAxis. Oscar Mike Media. Archived from the original on May 23, 2014. Retrieved May 30, 2014.
- Matulef, Jeffrey (June 19, 2013). "Super-powered in Seattle: inFamous Second Son preview". Eurogamer. Gamer Network. Archived from the original on July 9, 2019. Retrieved May 30, 2014.
- Hanson, Ben (May 17, 2013). "Digitizing Seattle: Infamous Second Son's New Playground". Game Informer. Retrieved July 23, 2014.
- Hanson, Ben (May 8, 2013). "A New Beginning: Designing Infamous Second Son". Game Informer. Retrieved June 4, 2014.
Specifications
- SKU: SP531EC3RVKHINAFAMZ
- Product Line: Halo reach
- Weight (kg): 0
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SP Infamous Second Son - PS4
₦ 25,000
₦ 40,00038%
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