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Bethesda The Elder Scrolls V: Skyrim - Xbox 360

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The Elder Scrolls V: Skyrim is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following 2006's The Elder Scrolls IV: Oblivion, and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

The game is set 200 years after the events of Oblivion, and takes place in Skyrim, the northernmost province of Tamriel. Its main story focuses on the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.

Skyrim was developed using the Creation Engine, which was rebuilt specifically for the game. The team opted for a unique and more diverse open world than Oblivion's Imperial Province of Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. Upon release, the game received critical acclaim, with praise for its character advancement, world design, visuals, and dual-wielding combat, and is considered to be one of the greatest video games ever made. Criticism targeted the melee combat, dragon battles, and numerous technical issues present at launch. The game shipped over seven million copies within the first week of its release, and sold 30 million copies on all platforms by 2016, making it one of the best-selling video games in history.

Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire and Dragonborn—which were bundled along with the base game into The

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  1. What's New in Skyrim". IGN. Archived from the original on April 4, 2011. Retrieved April 3, 2011.

  2. Hanson, Ben (January 26, 2011). "The Art Of Skyrim". Game Informer. Retrieved February 12, 2011.

  3. Bertz, Matt (January 28, 2011). "Inside Skyrim's Menu System Overhaul". Game Informer. Retrieved January 28, 2011.

  4. The Game Informer Show (February 3, 2011). "Todd Howard Skyrim Q&A". Game Informer (Podcast). Game Informer. Retrieved February 6, 2011.

  5. "First 'Skyrim' Info And Screens Surface". TheSixthAxis. January 8, 2011. Retrieved January 8, 2011.

  6. Bertz, Matt (January 17, 2011). "The Technology Behind The Elder Scrolls V: Skyrim". Game Informer. Retrieved January 17, 2011.

  7. Howard, Todd; Nesmith, Bruce; Carofano, Matt (July 6, 2011). "Skyrim Fan Interview". Bethesda Softworks LLC. Retrieved September 18, 2011.

  8. McCarthy, Al (August 5, 2011). "The Dark Brotherhood Confirmed for Skyrim". Attack of the Fanboy. Retrieved September 18, 2011.

  9. Plunkett, Luke (January 7, 2011). "The Next Elder Scrolls Has New Combat & Levelling". Kotaku. Retrieved January 7, 2011.

  10. Bertz, Matt (January 24, 2011). "Skyrim: Building Better Combat". gameinformer.com. GameInformer. Archived from the original on June 1, 2012. Retrieved January 24, 2011.

  11. "The Future Of Fantasy (The Elder Scrolls V: Skyrim)". PlayStation Official Magazine - UK. United Kingdom (55): 70–81. Spring 2011.

  12. Miller, Matt (February 2011). "Emerging From Legend (The Elder Scrolls V: Skyrim)". Game Informer. No. 213. United States: GameStop Corporation. pp. 46–60.

  13. Miller, Matt (January 20, 2011). "Skyrim's Dragon Shouts". Game Informer. Retrieved November 10, 2011.

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  • SKU: BE746EC43FDJCNAFAMZ
  • Product Line: Halo reach
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Bethesda The Elder Scrolls V: Skyrim - Xbox 360

Bethesda The Elder Scrolls V: Skyrim - Xbox 360

₦ 3,000
₦ 8,00063%
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