Delivery & Returns

Choose your location

Pickup Station

Delivery Fees ₦ 250
Arriving at pickup station between 05 June & 07 June when you order within next 21hrs 18mins

Door Delivery

Delivery Fees ₦ 620
Ready for delivery between 05 June & 07 June when you order within next 21hrs 18mins

Return Policy

Free return within 7 days for ALL eligible itemsDetails

Seller Information

Jewell store

54%Seller Score

3 Followers

Follow

Seller Performance

Order Fulfillment Rate: Very Poor

Quality Score: Excellent

Customer Rating: Average

Product details

Knack is a  video game developed by  and published by  for the  video game console. The game was released in November 2013 and in Japan in February 2014, where it was available as a  with the console.

The player navigates the titular character Knack through a series of levels viewed in a fixed camera, -style view. Knack is a living humanoid organism that consists of Relics; a large central Relic is always surrounded by a varying number of smaller Relics. Knack utilizes jumping, dodging, punching, and using enhanced energy-based powers, in order to progress through the colourful environments, which are populated with enemies. The story follows Knack and his creator on a journey to save humankind from a species known as the Goblins. However, one of Knack's creator's former friends goes rogue, and Knack and his allies must stop the antagonist's evil plans.

Upon release, Knack was met with a mixed critical response; reviewers praised the game's original concept and ideas, but criticized the gameplay, level of difficulty, and story. A sequel, , was announced at the 2016 , and was released on September 5, 2017.

Knack is a   game in which players control the title character, Knack. Game director  describes the gameplay as "a little bit like , and a little bit like ", with "a touch of  in there". Players control Knack through a series of long, linear levels, journeying from start to finish, while battling enemies, such as humans, robots, and vehicles, finding secret hidden objects that give Knack upgrades, climbing, destroying objects, and completing jumping and switch-based puzzles. The perspective in which the game is played is similar to that in the  games. Players only control Knack and do not control the camera. The camera follows Knack in a combination of  and  angles.

Players guide Knack through many levels in many different locations. Each location is different and players follow the objectives played out in the story. The environments are brightly coloured, consisting of bright and vibrant greens, oranges, blues, and greys. Locations visited in the game include mineshafts, forests, factories, mansions, gardens, mountains, cities, laboratories, castles, rock formations, and caves. Gameplay is focused on brawling fighting combat and platforming.

Specifications

Key Features

Knack is a  video game developed by  and published by  for the  video game console. The game was released in November 2013 and in Japan in February 2014, where it was available as a  with the console.

The player navigates the titular character Knack through a series of levels viewed in a fixed camera, -style view. Knack is a living humanoid organism that consists of Relics; a large central Relic is always surrounded by a varying number of smaller Relics. Knack utilizes jumping, dodging, punching, and using enhanced energy-based powers, in order to progress through the colourful environments, which are populated with enemies. The story follows Knack and his creator on a journey to save humankind from a species known as the Goblins. However, one of Knack's creator's former friends goes rogue, and Knack and his allies must stop the antagonist's evil plans.

Upon release, Knack was met with a mixed critical response; reviewers praised the game's original concept and ideas, but criticized the gameplay, level of difficulty, and story. A sequel, , was announced at the 2016 , and was released on September 5, 2017.

Knack is a   game in which players control the title character, Knack. Game director  describes the gameplay as "a little bit like , and a little bit like ", with "a touch of  in there". Players control Knack through a series of long, linear levels, journeying from start to finish, while battling enemies, such as humans, robots, and vehicles, finding secret hidden objects that give Knack upgrades, climbing, destroying objects, and completing jumping and switch-based puzzles. The perspective in which the game is played is similar to that in the  games. Players only control Knack and do not control the camera. The camera follows Knack in a combination of  and  angles.

Players guide Knack through many levels in many different locations. Each location is different and players follow the objectives played out in the story. The environments are brightly coloured, consisting of bright and vibrant greens, oranges, blues, and greys. Locations visited in the game include mineshafts, forests, factories, mansions, gardens, mountains, cities, laboratories, castles, rock formations, and caves. Gameplay is focused on brawling fighting combat and platforming.

What’s in the box

One Game Disc

Specifications

  • SKU: SO521EC4UD40YNAFAMZ
  • Product Line: Jewell store
  • Model: PS4
  • Weight (kg): 0.1
  • Color: n/a

Verified Customer Feedback

Customers who have bought this product have not yet posted comments

Sony Knack - PlayStation 4

Sony Knack - PlayStation 4

₦ 14,000
₦ 15,0007%
Questions about this product?

Recently Viewed

See All